3d Animation

Project Date 2023
Concept Environment Design
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My projects with environment design feature a mix of my procedural modeling, photogrammetry and compositing skills and mixing 2d elements and assets I made in Blender, Touchdesigner or Houdini. I handle all of the compositing, rigging, and finding or making the assets to later use for clientwork and live shows.

Project Date 2023
Concept Alien Biology
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This project involved me using Blender modifiers based on CBaileyFilm's coral structure - adapting it into a terrestial piece of Fauna. I wanted to practice using Blender modifiers to create assets beyond the standard simulation and modeling tools. This more modular approach toward creating plants would allow me to use any base geometry(a cube, a hand, a tree,) and stylize it with this material and plant-like effect.

Project Date 2023
Concept Point data and Particle simulations
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I wanted to create a particle simulation with a procedurally modeled asset so I utilized Houdini to create a particle simulation. I then took that particle simulation's data- the Euler angles for orientation, particle size, color and using that information was able to recreate the same simulation inside of Blender by copying the point data over through Geometry Nodes. This process could be done with other Houdini simulation projects I work on, allowing for simulations to be edited and tweaked inside of Blender from Houdini.